Main Deck - 100 cards, 90 distinct
Sideboard - 1 cards, 1 distinct
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Creature (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Silverquill Lecturer | $10.72 | Creature - Kor Wizard |
Scratchpad - 64 cards, 64 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not
actually in the built deck. They do not count towards the in built decks count
shown in your inventory. If you are using the Auto Trade feature, they will be
still be marked for trade although cards in your main deck and sideboard will not.
Notes
Goal for the Deck - Win through Millenium Calendar or Pinnacle Helix
Secondary Plan - Win through Combat Damage
Weakness - Clogged board states
Target Power Level - 5
Win Turn Goal - 14
The goal of this deck is to play with other slower decks, and accelerate everyone's game plan so we can all have fun faster. The win conditions in this deck should be highly telegraphed, so people can respond. The creatures and cards should either share the love, or encourage people to attack each other.
Alternative Commander - None.
Combo - No combos in this deck, it's meant to win through combat.
Current Record - 1-1
Won vs. Lae'zel, Swarmlord, and Galea - Long ass game. The acceleration helped get things going, but everyone built up huge board states instead of swinging. Went like 20+ turns and 90 minutes. Need some way to clear things up. Board wipe? Targeted removal? Goad? Is there Goad in green white? Some way to give creatures unblockable? Adding Monarch and other encouragements to attack?
Lost vs. Aragorn, Aminatou, and Judith - This was a fun game, I enjoyed giving folks stuff to help them compensate and create a good game. The only issue was at the end. I drew the Helix, but that is a LOT of mana. Is there a better win condition?
Secondary Plan - Win through Combat Damage
Weakness - Clogged board states
Target Power Level - 5
Win Turn Goal - 14
The goal of this deck is to play with other slower decks, and accelerate everyone's game plan so we can all have fun faster. The win conditions in this deck should be highly telegraphed, so people can respond. The creatures and cards should either share the love, or encourage people to attack each other.
Alternative Commander - None.
Combo - No combos in this deck, it's meant to win through combat.
Current Record - 1-1
Won vs. Lae'zel, Swarmlord, and Galea - Long ass game. The acceleration helped get things going, but everyone built up huge board states instead of swinging. Went like 20+ turns and 90 minutes. Need some way to clear things up. Board wipe? Targeted removal? Goad? Is there Goad in green white? Some way to give creatures unblockable? Adding Monarch and other encouragements to attack?
Lost vs. Aragorn, Aminatou, and Judith - This was a fun game, I enjoyed giving folks stuff to help them compensate and create a good game. The only issue was at the end. I drew the Helix, but that is a LOT of mana. Is there a better win condition?
Comments
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MH3 Inclusions:
Argent Dais
Goldfished a few times. Felt good. Lots of mana. Some card draw.
Remove the Krosan Verge!
UPDATED - Added more goad and monarch and initiative so that people have to fight more. Removed some of the minimally impacting cards.
Goldfished it a bit. Not enough 1 or 2 drops, but lots of fun at 3.